Super Intern Story Review (Nintendo Switch)

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Super Intern Story is a debut effort for French developer Blue Noise Games. The main brains behind it have years of experience in game development so expectations are high for what appears to be a quirky title about the life of an unpaid intern working on a video game.

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Super Intern Story Review

Title: Super Intern Story
Developer: Blue Noise Games
Publisher: Blue Noise Games
Players: 1
Genre: Platforming, Action, Adventure
Platforms: Nintendo Switch, PC

Evolving Gameplay

What I liked most about this game is how it kept changing things up. The first level was all about testing my speed, memory and ability to be on time as I set the stage of the level before the hero came alone. It was about following an ever-growing list of rules as a new mechanic was added on top of the existing ones with ease each time.

I figured the entire game would be about this, readying myself for a gruelling test of rules but instead, I was given a new costume and a new role. Every day (in-game) there was something new to throw at me which kept the gameplay feeling fresh, especially as it was all well done.

Often, when games try to throw a bunch of different mechanics at you to diversify the gameplay they end up falling apart. Super Intern Story avoided that by starting small to ease me in, and then building and building with more layers until the gameplay was frantic and challenging, but still easy to manage.

The fact that the final level seamlessly pulled together rhythm gameplay, puzzles, Mario vs Donkey Kong-style barrel avoidance, and an epic final boss battle deserves massive praise.

World Building

Despite taking place in one building that I wasn’t allowed to leave, the world-building on display was excellent. The game took a comedic and satirical swing at the workplace with “motivational” posters, interesting dialogue, workplace jokes, and a mysterious, bossy, unseen voice telling you what to do during work time.

In addition to the comedy and characters, there was a whole building to explore by making use of the abilities of your different costumes. Figuring out how to get a new pass and how to get the coffee downstairs without spilling it were small goals but it felt great to accomplish them.

Super Intern Story is a prime example of not needing a massive world to engage people, this title filled every nook and cranny it could with life and it made the entire building worth exploring. On top of that, it had games within the game! as there were hidden cartridges to use on a console in the break room and a very depressing tester who had mini-games for me to defeat for awards.

Put Yourself in My Shoes

The advertisement for the game indicates that a key aim was to showcase to the world what it was like to work in game. While I have never worked on a game before I felt the game did a good job of subtly (and not so subtly) jabbing at the video game workplace. The “investors” changing their mind and adding mechanics, the designer not being able to decide what he wants, the strict rules, it all takes aim at the presumably tedious process of game development.

The game never gets too hung up on this story and it doesn’t come across as bitter, it’s just a fun layer to the game that was worth noting given the advertising I’ve seen for the game.

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Super Intern Story Review – LWOG Viewpoint

Despite not being the longest game in the world, Super Intern Story is a great game packed with life, charm and fun gameplay. It is good enough and challenging enough that I could revisit each stage happily in order to improve my efforts. In addition, it’s got enough unlockables and added content that the more keen players among us can have fun with this one for hours.

Super Intern Story Review – Verdict

8/10

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Alex Richards, Site Manager
Alex Richards, Site Manager
A wrestling fan since the age of 3 and a gamer since even earlier Alex Richards brings lifelong experience and passion for both mediums to his writing. He aims to cover the Joshi wrestling scene and Irish wrestling scene better than anyone else and loves to analyze sales charts over at Last Word On Gaming
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