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Chucky Is Leaving Dead by Daylight, and He’s Not the Only Horror Icon Gone From the Fog

Chucky Is Leaving Dead by Daylight, and He’s Not the Only Horror Icon Gone From the Fog

Wayne Goodchild October 27, 2026

Dead by Daylight is losing another major horror icon, with Behaviour Interactive confirming that Chucky will disappear from stores on Nov. 24 as its licensing agreement comes to an end. The Child’s Play Killer joins a growing list of licensed characters no longer available to new players, following Pinhead from Hellraiser and Halloween’s Michael Myers and Laurie Strode.

In an interview with IGN, Behaviour Interactive said its goal is always to keep licenses permanently, but that isn’t always possible: “Dead by Daylight will always be gaming’s House of Horror, and horror icons will continue to have an open invitation to join (or rejoin) us in the Fog.”

Chucky Leaves Dead by Daylight Stores on Nov. 24

Chucky becomes unavailable to purchase at 11 a.m. ET on Nov. 24, almost three years after joining Dead by Daylight in November 2023. Players who already own The Good Guy will keep him permanently and can continue levelling, Prestiging and using his Add-Ons. Purchased Chucky cosmetics will also remain accessible.

His Perks aren’t disappearing either. Existing owners retain Friends ‘Til the End, Hex: Two Can Play and Batteries Included under their original names. For everyone else, equivalent versions will enter the General Perk pool as One Track Mind, Hex: Eye For An Eye and Gaining Steam.

Chucky was one of Dead by Daylight’s more technically unusual additions. His small stature required Behaviour to introduce a third-person Killer camera, while original actor Brad Dourif returned to voice the murderous doll.

Hellraiser and Halloween Have Already Left Dead by Daylight

Chucky’s exit stands out because two other major horror licenses have recently suffered similar fates. Pinhead’s Hellraiser content left stores in 2025, while Halloween content disappeared in January this year. Michael Myers, Laurie Strode and their cosmetics became unavailable to new players, while Haddonfield was removed from the regular map pool.

Halloween was particularly significant because its 2016 Chapter introduced Dead by Daylight’s first licensed movie property and helped establish the crossover-heavy identity the game maintains today. 

Behaviour told IGN that these departures don’t necessarily mean it wants the characters gone. “Our goal is always to keep licenses in our game forever,” the studio said. “When they have to go away, it’s because – despite our best efforts – it wasn’t possible to retain them.”

That uncertainty is an unavoidable part of building a live-service game around outside intellectual property. Other developers working with recognizable horror properties, including games such as A Quiet Place: The Road Ahead, similarly depend on agreements with external rights holders.

Dead by Daylight’s Halloween Season Is Still Packed

The timing is somewhat ironic because Chucky’s impending exit arrives during one of Dead by Daylight’s busiest periods of the year. Haunted by Daylight 2026 is currently underway, bringing Void Portals and roaming Haunts directly into Trials. Survivors can spend Void Energy on Smoke Bombs and remote Generator repairs, while Killers gain abilities including launched Haunts and empowered breaks.

The event arrives during an unusually busy period for horror games more generally, following releases including Silent Hill: Townfall and Hellraiser: Revival. Dead by Daylight itself has also added a Diablo Collection featuring cosmetics inspired by Lilith, Mephisto and Belial.

There is more licensed horror on the way. Behaviour revealed during its 10th Anniversary celebrations that Terrifier’s Art the Clown is joining Dead by Daylight, while Lights Out: Stranger Things Edition runs from Nov. 5-12. Dead by Daylight is therefore simultaneously losing established horror icons while continuing to add and spotlight others.

The Last Word

Dead by Daylight’s licensed roster is one of its greatest strengths, but Chucky’s departure highlights the weakness built into that model. Behaviour can design and support a Killer for years without ultimately controlling whether the underlying license remains available.

That contrast is especially obvious this Halloween. Haunted by Daylight is live, Diablo cosmetics have arrived, Stranger Things is returning to Lights Out, and Art the Clown is on the horizon, yet Chucky is already heading for the exit. Stranger Things proves franchises can return, but Pinhead, Michael Myers and now Chucky demonstrate why no licensed character should necessarily be considered a permanent resident of The Fog.

Featured Image Credit

Image via Steam

About Wayne Goodchild

Gaming News journo, 15+ years experience in writing/editing across fiction, content creation, and journalism. Erstwhile TEFL tutor and filmmaker, constant dad. Have a game you'd like me to talk about? Get in touch!

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