This Badlands Crew perks guide will detail all of the available perks which can be put on your crew members. This is one of the few strategic elements in the vehicle combat game but can certainly provide a cutting edge if used properly. Badlands Crew is a vehicular combat game, a pretty rare genre in the modern day which adds in some strategic elements as you’re tasked with upgrading your rig, improving your crew, and more. The title has been released on Steam to pretty strong reviews.
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*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*
Badlands Crew Perks Walkthrough
Base Perks
- Baller – 15% extra damage using Ball Cannons/25% less damage using anything else
- Ex-Boxer – Highly resitant to Blunt Damage & Stune but Gains -10% XP than normal
- Fast – Move faster
- Flatulent – High resistance to toxic damage & poison. Emits a toxic poisonous cloud every few minutes
- Focused Anger – Extra 50% weapon station damage when health falls below 50%
- Hungover – Start each mission at 10% HP but does twice as much gunning damage after completing the main objective
- Identical Twins – If the crewmate dies during a mission, an identical twin is made available as a reserve (prevents permadeath)
- Last Will and Testeament – If this crewmate dies in a mission, a rare resource is rewarded as left by them in a will
- Long Gunner – 15% extra damage when using Long Guns, 25% less damage using anything else
- Long Sighted – 25% extra gun range but 25% less damage
- Naturist – 10% extra gunning damage and 10HP/min healing rate if you’re not wearing clothes
- Need a Warm Up – Recharge is 50% slower until you kill 20 enemies in a mission, after that, Gun damage increases by 25%
- Needy – If on a trailer on your own, lose 15 HP/min, if on a trailer with 3+ others then WASTE recharges 15% quicker
- Nice but Dim – 10% less XP after each mission. Heals nearest crewmate up to 50% HP at a rate of 25/min
- Night Owl – Damage taken is halved at night, 150% damage taken during the day
- Orthopaedic Implants – If this crewmate dies in a mission, they reward 35 titanium at the end of the trip
- Plumber – Repeair anything that leaks twice as fast
- Sandworm Carver – Increase sandworm resource drop
- Sandworm Stomacher – Able to survive being eaten by a large sandworm
- Score Keeper – After this crewmate defeated 20 enemies, all crewmates recover a life
- Swcond Wind – After being revived once in a mission WASTE recharge speed increases by 50%
- Shotgun Fan – +15% damage with Shotgun, -25% with everything else
- Stay Cool – During a mission, instantly cools down the engine if it gets too hot.
- Tortoise – Slowed down but has stronger defenses
- Vertigo – The higher a character goes up, the more chance they have to get a dizzy spell
Ultra Rare Perks
- Ability Master – All station abilities but WASTE recharge 50% faster
- Antisocial – Abilities recharge faster if the crewmember is on a trailer alone
- Backseat Driver – While in the passenger seat you heal the driver at 15HP/min and recharge nitro quicker
- Engine Whisperer – Can instantly repair the engine
- Klutz – Can instantly repair anything, however they always break down again soon after
- Passenger Princess – Restore 10HP/Min by sitting in the passenger seat
- Percussionist – Extra drum support effectiveness (40%)
- Precious – All crew gets 25% extra HP if this crewmate takes no damage in a mission but 5% less if they do
- Unpopular – If this crewmate dies during a mission, all surviving members are completely healed and get an extra life, incapacitated crewmates are also revived
Legendary Perks
- Asbestos – Incredibly fire resistant but health decays during the mission by 3HP/min
- Joker – This crewmate occasionally tells a joke, if it’s funny then crew WASTE recharges immediately, if not then the crew can get stunned
- Popular – While this crewmate is conscious all crewmates recharge abilities are 25% faster during a mission. They will receive 25% less XP if this crewmate dies or goes missing
- Pyromaniac – 15% extra damage with Flamethrowers, 25% less with anything else
- Saw Enthusiast – 15% extra damage when using a Blade Launcher, 25% less when using other weapons
- Short Sighted – Gun range reduced by 25% but damage increased by 15%
- Toxicologist – 15% extra damage using Gas Launchers, 25% less damage with anything else
- Wasteman – Much reduced WASTE recharge time
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That is all for this Badlands Crew Perks guide. Did we omit anything? Is there any other Badlands Crew content you’d like to see from us? Be sure to chime in and let us know.
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