Demonologist is a ghost-hunting, horror experience that is quite quickly gaining in popularity. What some players may not know is there are a few different ghost types, all of which have their own characteristics and tells. In this article, I will list all the types of ghosts found in the game.
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Ghost Types List for Demonologist
- Abaddon – Very aggressive when player has low sanity, can be held off with crucifixes. (Evidence: Freezing, EMF 5, Spirit Box)
- Agash – Fast in cold temperatures but slowed down in hot temperatures. (Evidence: Freezing, Ectoplasm, Fingerprints)
- Boogey – Unknown (Evidence: ESG, EMF 5, Spirit Box)
- Demon – Aggressive when on the hunt, doesn’t react to player activity too much. (Evidence: Freezing, Ectoplasm, Easel)
- Deogen – Becomes more aggressive the closer the target is, gets less aggressive with distance. (Evidence: ESG, Ectoplasm, Fingerprints)
- Goryo – Only interacts with ESG if players aren’t around. (Evidence: ESG, EMF 5, Fingerprints)
- Guipo – Unknown (Evidence: ESG, Ectoplasm, Spirit Box)
- Gul – Gets hostile if you talk nearby. (Evidence: Freezing, Fingerprints, Spirit Box
- Hantu – Can curse players if they talk near it. (Evidence: Freezing, Easel, Spirit Box)
- Iblis – Always knows where players are but gets slow when approaching. Has its own distinct dialogue. (Evidence: ESG, Easel, Spirit Box)
- Jinn – Highly active and likely to be on the hunt. (Evidence: Freezing, EMF 5, ESG
- Mare – Very talkative, unlikely to be on the hunt especially when near players. (Evidence: Freezing, EMF 5, Easel)
- Myling – Calmed and attracted by fire, extinguished flames before beginning the hunt. (Evidence: Freezing, Ectoplasm, Spirit Box)
- Naamah – Unknown (Evidence: ESG, Easel, Ectoplasm)
- Oni – Quickly drains player sanity when in the vicinity, very fast when on the hunt. (Evidence: Freezing, EMF 5, Fingerprints)
- Onryo – Will fall in love with one specific player and never attacks them, will however attack anyone close to their loved one. (Evidence: EMF 5, Easel, Fingerprints)
- Poltergeist – Likes to throw objects and won’t calm down until its out of items to throw. (Evidence: ESG, Fingerprints, Spirit Box)
- Raiju – Will hunt singular players who stray from the group, unlikely to attack groups. (Evidence: Freezing, ESG, Ectoplasm)
- Revenant – Can be on the hunt regardless of player sanity. (Evidence:Â Freezing, Easel, Fingerprints)
- Shade – Becomes more aggressive in darkness but is tame when near the light. (Evidence: Easel, Ectoplasm, Spirit Box)
- Thaye – Aggressive early but grows more tame as the game continues. (Evidence: Easel, Fingerprints, Spirit Box)
- Wraith – Unknown (Evidence: EMF 5, Ectoplasm, Fingerprints)
- Yokai – Begins to hunt when average player sanity is at 50%. (Evidence: EMF 5, Easel, Spirit Box)
- Yurei – Likes to start hunting when players are grouped together, less likely to hunt when a player is alone. (Evidence: ESG, EMF 5, Ectoplasm
Read More:Â Demonologist – Spirit Box Questions Guide
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This guide is missing Shade. 🙂
Thank you. Added now!
couple typos on ‘EMG’ when it should be EMF
Seeing a lot of typos, such as Shade is “Shaye”.
Can you confirm if EMG is supposed to be ESG? or EMF?
has anyone gotten any clear images of the demons yet?? I need them for a thumbnail XD
mate i was new in this game, you helped me a lot lol