Maze Mice Weapons Guide

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This Maze Mice Weapons guide will explain how each weapon in the game works. These are useful in the cross-genre title that involves action gameplay, bullet hell, and even roguelite elements. The use of weapons and items in games like that are important to succeeding. Maze Mice is, as mentioned, a multi-genre title that has been reviewed well by players on Steam.

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*Note: The content in this article is accurate as of the time of writing and does not account for any future updates to the game*

Maze Mice Weapons Walkthrough

  • Alarm Clock – Causes 30 damage to sleeping enemies
  • Anti-Chear – Causes 20 damage per second to enemies while inside walls
  • Balance – Half of the enmeis on screen die
  • Black Hole – Spawns a black hole that will stay in the middle of the map for 5 seconds and kills any enemy it touches
  • Bomb – Bomb causes 100 damage for 2.5 tiles area, it explodes after 0.8 seconds
  • Boomerang – Throw a boomerang to the front, deals 500 damage, and 2.5% XP bonus if you catch it
  • Boxing Glove – If hit by an enemy then you will kill all enemies within a 1.5 tile area
  • Cell Phone – All enemies damage based on the number of tiles they are away from you
  • Devil’s Deal – If 6 is in the run timer anywhere then all enemies take 6 damage 6 times
  • Energy Ball – Fire a ball behind, deal 1 damage per second, this doubles whenever it hits another enemu
  • Flame Trail – Leave a flame behind you that lasts for 1.2 seconds and deals 7 damage
  • Fleas – Add a flea to the nearest enemy. each flea deals 3 damage per second
  • Hairball – All enemies take 6 damage
  • Knitting Needle – Shoot 8 homing needles that will deal 12 damage apiece
  • Lilies – Plants a flower that deals 40 damage per second to any enemy touching it
  • Marbles – Shoots marbles diagonally that bounce twice and deal 40 damage each time
  • Metronome – 2 random enemies will take 1 hit of damage for every 4 seconds the run has lasted
  • Minefield – Spawn 1 power-up that buries a mine when collected, mines explode when touched and deal 200 damage for a 1.5 tile area
  • Pop Gun – Fire a projectile behind, has a 40% chance to kill the enemy once it hits
  • Prism – Shine 2 rotating beams out of you, they deal 25 damage per second to enemies caught in the beam
  • Rubber Band – Place a rubber band thhat will stretch as you move, once you change direction it will deal 250 damage
  • Saxophone – Spawn a power-up that will deal 300 damage to every enemy when you collect it
  • Shuriken – Shoots a shuriken vertically and horizontally that hit 25 damage
  • Static Electricity – All enemies gain 1 static charge for each tile they move, when an enemy takes damage every bit of static adds 1 damage and gets removed
  • Stinky Cloud – Leave behind a stinky cloud that lasts for 6 seconds, it deals 500 damage per second to enemies caught up
  • Syrup – Enemies move half as quickly and take 25 damage per second for 2.5 seconds
  • Tetraphobia – If the run has lasted 4 minutes and 44 seconds then all enemies take 44 damage
  • Thumbtacks – Spawns a power-up that gives you 30 thumbtack ammo, fire 3 homing thumbtacks per second to deal 40 damage each
  • Thump – Deal 160 damage to every enemy in a 2.5 tile range
  • Toothpicks – Fire 1 toothpick in front of you, deal 5 damage per tile travelled when it hits the enemy
  • Toy Cannon – Spawns a cannon that shoots enemies every 0.9 seconds and deals 50 damage. It has 20 ammo but has to be reloaded by touch
  • Wheel – Leave a wheel behind that deals 50 damage per second to enemies until it hits a wall
  • Wisps – A wisp appears for 6 seconds wherever an enemy is defeated, wisps copy the defeated enemies movement and deals 25 damage in a 1.5 tile range

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That is all for this Maze Mice Weapons guide. Did we omit anything? Is there any other Maze Mice content you’d like to see from us? Be sure to chime in and let us know.

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Alex Richards, Site Manager
Alex Richards, Site Manager
A wrestling fan since the age of 3 and a gamer since even earlier Alex Richards brings lifelong experience and passion for both mediums to his writing. He aims to cover the Joshi wrestling scene and Irish wrestling scene better than anyone else and loves to analyze sales charts over at Last Word On Gaming
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