Capcom has contributed several popular titles to the video game industry under some iconic franchises. Along with continuing one of their most popular franchises, Resident Evil, Capcom is also notably remaking its video games in its in-house engine. The video game industry isn’t too far behind on this trend either. Gaming studio giants like Ubisoft also dipped their hands into the world of video game remakes with Assassin’s Creed Black Flag Resynced. A Capcom employee has given us an insight into what could be the reason behind all these remakes.
Does Capcom Remake Video Games For Infinite Money Glitch?
Modern-day Resident Evil releases have been a sweet mix of new titles combined with remakes of nostalgic mainstream titles from the old days. This remake trend was popularized by Resident Evil 2 Remake, followed by remakes of the third and fourth games. Now, Capcom is remaking Resident Evil: Code Veronica from the year 2000, renaming it Resident Evil: Veronica. The game is set to come out in 2027.
But why is the studio still working on remakes when they are also moving forward with the story like this year’s Resident Evil 9: Requiem, and even releasing a brand new IP – Pragmata. In an interview with Nintendo Everything, Capcom’s Masachika Kawata, who has worked with the company since the mid-1990s, revealed what benefit remakes serve a franchise like Resident Evil.
One of the reasons for creating remakes is that producing a new entry in the Resident Evil series every year would be quite an undertaking and a difficult task. So, being able to revisit older games and remake them helps Capcom meet that goal of releasing a Resident Evil title each year, but it also allows the team to continually challenge themselves and hone their craft. That’s not to say the remakes are any less important. In fact, they’re just as important as the mainline titles. Capcom is lucky enough to have found this cycle that can continue to provide us with the financial resources to create things like new entries in the Resident Evil series and completely new IP like Pragmata. So there is that relationship there.
This reason can be attributed to the industry-wide trend. Even big studios like Capcom use remakes to gain additional financial resources to better support their upcoming projects and create new IPs. This is because with Remakes, they have to spend less time and resources on the story, environment, world-building, and storytelling. Unfortunately for die-hard RE fans, though, spinoffs and their remakes won’t get the same treatment.
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